Ditto, I'm guessing they've got a camera in the development pipeline or they'd be spending at least _some_ time on this.
FWIW, I was able to get this working on iOS but not windows (no Mac to test with at the moment). Even with it "working" it's quirky. The first time I scroll past my camera it automatically jumps full screen and I have to close it back down. After that it's 50/50 on if it keeps streaming or just goes to a stationary image with a "play" button in the center.
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